Boring info on my life, with interspersed tidbits on computers, math, and other such topics.

Showing posts with label gameprogramming. Show all posts
Showing posts with label gameprogramming. Show all posts

Aug 31, 2007

Updated

So, after all these revisions of my computer I thought it was finally time to revise something else. Some of you may have noticed that my blog has had a make over, complete with modern looking art. This should also make the blog more readable, which i80and has bugged me to do.

Google has made me happy. After sending them the same suggestion once a month for seventeen months they finally implemented group chats into GTalk. This is almost better than lucid dreaming (which unfortunately I'm still unable to do, after a week's practice.) The info.

I finished my last physics test, what a great feeling. The test itself was actually pretty enjoyable, but I suppose I shouldn't go into the details. I might have to retake one test, as I got a 58 (oww, I know). But I bounced back with 94 on the next.

The school year started rather uneventfully. Just a few minor hickups here and there, but largely it went smoothly. The classes aren't particularly hard either, at least, for now. Then again both Chem and Chinese are mostly review at this point. And I'm unable to begin Logic. I've only had some simple assignments I've finished early (that's shows how easy they are <_<). My English class is about to get better. At first there were only new kids, but a bunch of my old classmates are getting transfered.

I'm actually making a lot of progress in the game, I'm quite pleased. I've got a skeletal animation system mostly in place, and of course the entire physics engine. I need to deal with putting it all together, and getting things to interact properly. Object orientated programming is truly a blessing, although I don't think I'm aware of it's full potential. I hope AP Comp Sci will fill me in on the details. I got 3DSMax working again, which means I won't be completely strapped for art, although god help me if we have to use programmer art.

I'm pleased. I can finally type well with my dvorak keyboard, although I don't know what my wpm in yet. This should hopefully make the typing aspect of NaNoWriMo better. I think I'm done...

Aug 19, 2007

Soccer Tryouts

GAME!

So, today was our soccer field evaluations. It was one of the least fun things possibly conceivable due to the hard rain. Oh well.

In cooler news I got a full physics engine working, which means the game is one step nearer to completion. I've posted a screenshot of a demo using the engine.

Aug 17, 2007

Some Stuff Coming Up

I've been pretty busy lately. Today I took a physics test and went to a debate practice. I'm a bit worried about debate. Some weird rules about what teams I can be on and what not might prevent me from debating again. I hate bureaucracies. (in a totally unrelated side note, I noticed that Firefox's spell checker was really terrible at certain words. I might be switching to Epiphany, as it's more light weight anyhow.) Our new resolution is the death penalty, which is interesting because I'm still largely undecided on the issue.

*IMPORTANT*
Come to the chapter meeting this Monday at the new Maplewood Library in Ramsey county and die. I mean, or die. Seriously, I haven't seen all of you in a long time. Then again, I'll see many of you tomorrow.

On a sadder note, I'm pretty sure I failed the physics test. The occurrence of this event I will blame on several factors. A false sense of security brought on by an easy practice test which lead to my not studying, a crying baby in the testing site, and a faulty equation sheet. Or I just should have studied more. The baby was cute, however, so I forgive it.

Argh, my school year is starting up again soon, and I've only made minimal progress on the game project. I've revised the goal, so that it will once again be more practical, but it's still huge. Great... I'll be posting some additional information later.

Jun 27, 2007

An Exciting(?) Day

Well... today I got my braces off! Or, completed getting them off and got retainers anyways. And I got a load of new music. Which is to say I got: From Here We Go Sublime by The Field (which is my introduction to minimalist music; I must say, it's excellent music to work to, sort of like classical), the complete Death Cab for Cutie discology (5 CDs and 3 EPs, this is probably as close as you get), and Neon Bible by Arcade Fire, which I happily report lives up to all the hype and good reviews it received. It's much better than the other album I have.

C programming final tomorrow, I hope it goes well, because I have not prepared at all. But it should be okay, because I've been doing the stuff for so long anyways. And physics is proving a pain, mostly because capacitance is running circles about my head.

In a bit of awesome Linux terminal usage I finally compiled PMask and Allegro together in the same program, meaning a new era of games which don't concern themselves with collision testing is unfolding. I'm inspired by Odin Sphere, it seems to have pulled off the 2D action rpg very well.

May 12, 2007

ARML Chances...good?

POTD

I wish I had a pet like that. Life just ain't fair, is it?

Well, I found something cool out. There are four empty slots on the ARML team, and five students in training. So I should have a very good chance of making the team. Today's practice was pretty good. Although I did rather poorly on the individual rounds, apparently so did a lot of people. However I wrote two proofs for the power round, and my relay team ended up with full possible points.

Not too much else going on. My newest game project is actually progressing somewhat well. Maybe at the end of the summer I'll have a game complete. Maybe.